![]() ![]() And the bigger the boss, the bigger the reward for defeating it. Instead of duking it out in real-time against actual human opponents, players will form up into gangs called “Mobs” and cooperatively chip away at million HP-plus uber-bosses in a series of challenges. The new ClashMob feature offers an asynchronous twist on multiplayer. ![]() * This week, Epic Games finally released the long-awaited multiplayer update for Infinity Blade 2, the iOS-exclusive Unreal Engine-powered game that is equal parts Punch-Out!! and fantasy RPG. Check out our exclusive interview with Jensen here. There are two on the block now, though more may be added if the funding money rises high enough. The funds earned in this way cover a full year of studio operations and guarantee backers at a certain reward tier all of the games planned for release in that year. ![]() It’s part of what Jensen calls Community Supported Game, a concept inspired by real-world Consumer Supported Agriculture initiatives (a la food co-ops). Backers will be spending their money on keeping Jensen’s new studio, Pinkerton Road, running. Kickstarter-funded games are quite popular now ever since Tim Schafer saw success with Double Fine Adventure, but Jensen is taking a bigger-picture approach with her own funding initiative. * Jane Jensen, the Sierra Entertainment veteran and creator of the Gabriel Knight games - as well as the more recent adventure game title Gray Matter - has turned to Kickstarter with an unusual new project. ![]()
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